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Maxime Thomas le Deore
Freelance Senior Setup / Performance capture specialist
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METAL GEAR SOLID - FAN REMAKE - Opening
Gundam: Requiem For Vengeance
Forever Winter : Character rigging
Enotria the last song - Rigging work
Metal Gear Solid Fan Remake - Sniper Wolf Boss Fight
"Don't get between a wolf and its prey!"
Resonance - Altered Within - Alex C.Doyle
- Silent Hill Fan Remake Demo -
Silent Hill Fan-Made Remake - Diner Cutscene (Made in Unity)
Silent Hill - Fan Remake Project
Metal Gear Solid 3 Fan Remake
Facial model / rigging and animation for Zenobia Production
Facial animation tracking and retargeting pipeline setup at Unit Image Paris
Solid Snake - MGS2
Facial models and animation for the Zenobia Project.
Metal Gear Solid - Hallway cutscene remake
GrayFox - Hallway scene -
Resonance - Dev Diary - 02
Metal Gear Solid Tribute - Part1
Resonance Project - Developpement Diary -01
Resonance Project First Teaser
3D Face RealTime in Unity
Deckard - Blade Runner WIP
RESONANCE - WIP
RESONANCE - WIP
Cartoon Warriors modeling - texturing - rigging
Horizon Zero Dawn - Pre-production/Setup work
Old Security Robot
Aircraft
Resident Evil 7 - Facial Animation Demoreel
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